Order the cake and dust off your party hat, because it’s Critical Intel‘s first birthday!
Well okay, not exactly. CritIntel’s first anniversary was actually back on October 12th, but it escaped my notice because of some stuff that’s gone down recently. Regardless, I’m happy to see how my slick little newborn idea’s grown up over the last year.
I started Critical Intel to talk about how games and the real world are bleeding together, and I feel good about how much ground we’ve covered over the last year. In one trip around the sun we’ve taken on the false realism of military FPS games, compared Dishonored to real-life 18th century dueling rituals and explored how Star Wars: The Old Republic became an unlikely battleground for LGBT rights. We’ve explored politics, history and contemporary social issues without resorting to name-calling and hate mail – something people thought impossible when the column started. The prestigious Games Journalism Prizes were even nice enough to longlist two columns for its annual prize.
You might notice that I’ve been saying “we” a lot. Despite appearances, Critical Intel is very much a team effort. A lot of people, from editors to artists, to the back-office folks who keep the lights on, have a hand in bringing CritIntel’s hot analytical goodness direct to your eyeballs every Thursday. Those people have my deepest thanks, but so does everyone who’s ever passed me a news tip, shared the column or even made it a subject of your podcast or blog post.
Most of all, I’d like to thank you, the reader, for supporting the column. There was never any guarantee that Critical Intel would find an audience or sustain itself for this long, and I appreciate you lending me your brain for ten minutes a week.
But don’t leave the theater yet – it’s just intermission. There’s some exciting stuff coming up, and you won’t want to miss it.
Because if you liked my last trick, I can’t wait to show you what I’ve got up my sleeve for next year.